game/reticule.py

113 lines
3.8 KiB
Python

#!/usr/bin/env python
# -*- coding: utf-8 -*-
#
# Copyright © 2024 Simon Forman
#
# This file is part of game
#
# game is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# game is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with game. If not see <http://www.gnu.org/licenses/>.
#
class Reticule:
def __init__(self, canvas, radius_x=35, radius_y=20, color='green'):
self.canvas = canvas
self.radius_x = radius_x
self.radius_y = radius_y
self.color = color
self.item_ids = []
self.init_reticule()
self.xy_cache = 0, 0
self.canvas.bind(
'<Configure>',
self.handle_canvas_resize,
add='+',
)
def get_reticule_coords(self, x, y):
'''
Given the width and height of a rectangle and x-y coords in that
rectangle yield coords for four lines and an oval suitable for
passing to canvas.coords() method.
'''
width = int(self.canvas['width'])
height = int(self.canvas['height'])
top = y - self.radius_y
left = x - self.radius_x
bottom = y + self.radius_y
right = x + self.radius_x
yield 0, y, left, y
yield right, y, width - 1, y
yield x, 0, x, top
yield x, bottom, x, height - 1
yield left, top, right, bottom
def init_reticule(self):
append = self.item_ids.append
w, h = int(self.canvas['width']), int(self.canvas['height'])
coords = self.get_reticule_coords(w >> 1, h >> 1) # Center.
append(canvas.create_line(*next(coords), fill=self.color))
append(canvas.create_line(*next(coords), fill=self.color))
append(canvas.create_line(*next(coords), fill=self.color))
append(canvas.create_line(*next(coords), fill=self.color))
append(canvas.create_oval(*next(coords), outline=self.color))
def set_reticule(self, x, y):
self.xy_cache = x, y
coords = self.get_reticule_coords(x, y)
for item_id, item_coords in zip(self.item_ids, coords):
self.canvas.coords(item_id, *item_coords)
def handle_set_event(self, event):
self.set_reticule(event.x, event.y)
def handle_canvas_resize(self, _event):
# We're going to assume that some other callback has updated the
# canvas values. Otherwise we could get the new width and height
# from the Configure event.
self.set_reticule(*self.xy_cache)
if __name__ == '__main__':
from tkinter import *
def handle_canvas_resize(event):
# I don't know why the Tk system doesn't update these values.
canvas['width'] = event.width
canvas['height'] = event.height
# update reticule here/now?
# If the canvas window has enlarged then some of the lines will have
# to be extended.
canvas = Canvas(bg='black')
canvas.bind('<Configure>', handle_canvas_resize)
canvas.pack(expand=True, fill=BOTH)
canvas.update()
# Let the configure event propagate and trigger the
# handle_canvas_resize() callback to set the width
# and height values of the canvas correctly so that
# the reticule lines get drawn correctly.
reticule = Reticule(canvas)
canvas.bind('<Button-1>', reticule.handle_set_event)
canvas.bind('<B1-Motion>', reticule.handle_set_event)
#canvas.mainloop()