Stars and galaxies?

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Simon Forman 2024-04-13 13:20:48 -07:00
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[4X game](https://en.wikipedia.org/wiki/4X_game)
Sat Apr 13 13:10:19 PDT 2024
I took a look at the real Milky Way and man is it ever big. Thouands of
star clusters with thousands of stars each... I was looking at an image
of the core and letting my mind expand to try to encompass it and I got
really spacey/high, in a good way.
There's a tension between versimilitude (fidelity to the real data) and
making something easy to write and fun to play. It would be simple
enough to generate crude cartoon worlds, and a detailed realistic galaxy
might be kinda boring (to play.) If you want to (virtually) explore the
real galaxy there are resources for that.
In any event, I think the way forward is to generate something nice now
and upgrade it later. I don't want to get side-tracked, I want to stay
mostly on the critical path.

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tasks/selectable-stars.md Normal file
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# Selectable Stars
Tk supports "active" properties on canvas items that take effect when the
mouse is over the item, so highlighting stars when you mouse over them is
easy.
It's also easy to bind a function/method to <Enter> events and then e.g.
update a status bar or HUD widget or something.
When you click on a star it should "select" it
- populate GUI for star
- panel on the side?
- dedicated tab?
- maintain history list of stars to help track what you've been looking
at (memory aid)
- Select planets to queue orders.