#include #include #define RED 0xFF_00_00 #define GREEN 0x00_FF_00 #define WHITE 0xFF_FF_FF void draw_background(u32* buffer, size_t w, size_t h) { for (size_t x = 0; x < w; ++x) { for (size_t y = 0; y < h; ++y) { u8 blue = x & 255; u8 green = y & 255; u8 red = (x + y + 128) & 255; u32* pix_ptr = buffer + w * y + x; *pix_ptr = (red << 16) | (green << 8) | blue; } } } void draw_cicada_bars_background(u32* buffer, size_t w, size_t h) { for (size_t x = 0; x < w; ++x) { for (size_t y = 0; y < h; ++y) { u8 blue = 5*x%17 + 127; u8 green = 5*x%37 + 127; u8 red = 5*x%43 + 127; u32* pix_ptr = buffer + w * y + x; *pix_ptr = (red << 16) | (green << 8) | blue; } } } void draw_cicada_bars_background0(u32* buffer, size_t w, size_t h) { for (size_t x = 0; x < w; ++x) { for (size_t y = 0; y < h; ++y) { u8 blue = !((5*x / 17) & 1) ? 100 : 0; u8 green = !((5*x / 37) & 1) ? 100 : 0; u8 red = !((5*x / 43) & 1) ? 100 : 0; u32* pix_ptr = buffer + w * y + x; *pix_ptr = (red << 16) | (green << 8) | blue; } } } void carefree_alpha_blend_blit(u32* dest, u32* source, size_t dest_stride, u64 dest_x, u64 dest_y, u64 w, u64 h) { u32* d = dest + dest_stride * dest_y + dest_x; for (u64 y = 0; y < h; ++y) { for (u64 x = 0; x < w; ++x) { u32* spix_ptr = source + x + w * y; u32 pixel = *spix_ptr; u8 alpha = pixel >> 24; if (!alpha) continue; u32* pix_ptr = d + x + dest_stride * y; if (0xFF == alpha) { *pix_ptr = pixel; continue; } u32 dest_pixel = *pix_ptr; u8 unalpha = 0xFF - alpha; u8 red = (((dest_pixel >> 16) & 255) * unalpha + ((pixel >> 16) & 255) * alpha) / 0xff; u8 green = (((dest_pixel >> 8) & 255) * unalpha + ((pixel >> 8) & 255) * alpha) / 0xff; u8 blue = ((dest_pixel & 255) * unalpha + (pixel & 255) * alpha) / 0xff; *pix_ptr = (alpha << 24) | (red << 16) | (green << 8) | blue; } } } void carefree_draw_horizontal_line(u32* dest, size_t dest_stride, u64 x, u64 y, u64 w, u32 color) { u32* d = dest + dest_stride * y + x; for (u64 i = 0; i < w; ++i) { *d = color; d = d + 1; } } void carefree_draw_vertical_line(u32* dest, size_t dest_stride, u64 x, u64 y, u64 h, u32 color) { u32* d = dest + dest_stride * y + x; for (u64 i = 0; i < h; ++i) { *d = color; d = d + dest_stride; } } void carefree_draw_box(u32* dest, size_t dest_stride, u64 y, u64 x, u64 w, u64 h, u32 color) { carefree_draw_horizontal_line(dest, dest_stride, x, y, w, color); carefree_draw_horizontal_line(dest, dest_stride, x, y + h, w, color); carefree_draw_vertical_line( dest, dest_stride, x, y, h, color); carefree_draw_vertical_line( dest, dest_stride, x + w, y, h, color); } void carefree_alpha_blend_plot_pixel(u32* dest, size_t dest_stride, u64 x, u64 y, u32 color, u8 alpha) { if (!alpha) return; u32* pix_ptr = dest + dest_stride * y + x; if (0xFF == alpha) { *pix_ptr = color; return; } u32 dest_pixel = *pix_ptr; u8 unalpha = 0xFF - alpha; u8 red = (((dest_pixel >> 16) & 255) * unalpha + ((color >> 16) & 255) * alpha) / 0xff; u8 green = (((dest_pixel >> 8) & 255) * unalpha + ((color >> 8) & 255) * alpha) / 0xff; u8 blue = ((dest_pixel & 255) * unalpha + (color & 255) * alpha) / 0xff; *pix_ptr = (red << 16) | (green << 8) | blue; } void carefree_wu_line(u32* dest, size_t dest_stride, u64 x, u64 y, u64 w, u64 h, u32 color) { // This isn't quite Wu's algorithm, although it uses the same // fundamental trick of keeping track of both the intensity of // the pixels to draw and the right time to increment the minor // axis in a single error term. // // "An Efficient Antialiasing Technique", Xiaolin Wu // Computer Graphics, Volume 25, Number 4, July 1991 // https://dl.acm.org/doi/pdf/10.1145/127719.122734 // // "Graphics Programming Black Book" by Michael Abrash, chapter 42 // https://archive.org/details/gpbb20 // > Without loss of generality only lines in the first octant are considered. assert(w > 0 && h > 0 && w > h); // > We translate the point (x0, y0) to the origin, // so y = kx where k = h/w with k <= 1 // (actually k < 1 because 45° lines are special-cased.) u16 k = 0xFFFF * h / w; u16 d = k >> 1; while (w) { w = w - 1; u8 intensity = d >> 8; carefree_alpha_blend_plot_pixel(dest, dest_stride, x, y + 1, color, intensity); carefree_alpha_blend_plot_pixel(dest, dest_stride, x, y, color, 0xFF - intensity); ++x; if (d + k >= 0xFFFF) { d = k - (0xFFFF - d); ++y; } else { d = d + k; } } }